Portfolio
I'm a graduate from the University of Washington with a Bachelor's degree in Computing Software Systems, and have been building my career as a game developer ever since 2005. My initial experience in the industry involved handheld game development at Amaze Entertainment (Griptonite Games). During those two and a half years I've worked on two Nintendo DS titles from the design to completion, provided aid on several others, and implemented various in-house tools. Since then I've moved on to ArenaNet where I'm involved in developing engine technology and utilities for the upcoming Guild Wars 2 title.
ArenaNet (2007 - )
- Guild Wars 2 Engine Technology and Tools


