I graduated from the University of Washington with a bachelor’s degree in Computing Software Systems and have been actively building my career as a software developer since 2005.

In 2014, I went on a brief hiatus to enroll in the Cyber Informatics Master’s program at Keio University, in Japan. This rare opportunity allowed me to combine my passion for programming with my ever-growing interest in the Japanese language.

Upon graduating in 2016, I returned to the United States to once again resume my journey in software engineering.


Writing critical platform components to power games on Xbox consoles.


Developing the custom Guild Wars 2 engine, tools, and core tech for new games.

Amaze Entertainment

Building tools and writing gameplay code for several Nintendo DS games.